Melee attacks hit nearby enemies, dealing damage and restoring Health
65 Attack Damage 20 Ability Haste 10% Omnivamp Cleave: Attacks and Abilities deal up to (60% Attack Damage) physical damage to other enemies near target hit.
Deals a minimum of (12% Attack Damage) damage to units at the end of its range, can only hit each target once per Attack or Ability, and doesn't trigger off of periodic damage.
Builds From
TiamatMelee attacks hit nearby enemies325 Vampiric ScepterBasic attacks restore Health550 Caulfield's WarhammerAttack Damage and Cooldown Reduction400