Also Known As

WW, Weedwick

Health:550 Health Regen:4 Mana:280 Mana Regen:7.47 Attack Damage:65 Attack Speed:0.638 Armor:33 Magic Resist:32 Range:125 Movement Speed:335

Passive: Eternal Hunger
Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.

Q: Jaws of the Beast
Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.

W: Blood Hunt
Warwick senses enemies below 50% health, gaining movement speed toward and attack speed against them. When they fall below 20% health, he frenzies and these bonuses triple.

E: Primal Howl
Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.

R: Infinite Duress
Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.

Ally Tips

  • Follow your Blood Hunt trails to low health enemy champions.

  • Infinite Duress (R)'s distance scales with any movement speed you gain, even from ally buffs and summoner spells.

  • Jaws of the Beast (Q) will follow enemies who run, dash or teleport if you keep the button held down.

Opponent Tips

  • Warwick's attacks heal him at low health. Save your disables to finish him off.

  • Warwick is empowered versus low health enemies. Manage your health to keep him at bay.

  • Warwick's ultimate cast range scales with his movement speed.


Warwick is a monster who hunts the gray alleys of Zaun. Transformed by agonizing experiments, his body is fused with an intricate system of chambers and pumps, machinery filling his veins with alchemical rage. Bursting out of the shadows, he preys upon those criminals who terrorize the city's depths. Warwick is drawn to blood, and driven mad by its scent. None who spill it can escape him.